4.7. cs_trigger_roundstart
This is an entity for Counter-Strike. It triggers its target when a new round starts.
Properties
- Target (target) -- The name of the entity that will be triggered when a new round starts.
Flags
- Skip first round (1) -- If enabled, the target will not be triggered when the first round starts.
Notes
-
This entity generates an invisible
func_door
that does not block player movement, so it can safely be placed anywhere. It also generates atrigger_auto
for the first round.