4.7. cs_trigger_roundstart

This is an entity for Counter-Strike. It triggers its target when a new round starts.

Properties

  • Target (target) -- The name of the entity that will be triggered when a new round starts.

Flags

  • Skip first round (1) -- If enabled, the target will not be triggered when the first round starts.

Notes

  • This entity generates an invisible func_door that does not block player movement, so it can safely be placed anywhere. It also generates a trigger_auto for the first round.